> For the complete documentation index, see [llms.txt](https://deeptics.gitbook.io/deeptics-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://deeptics.gitbook.io/deeptics-whitepaper/core-design/technical-architecture.md).

# Technical Architecture

#### 1.1 Conceptual Diagram

Agent → Tools → Physics → PoSml

* **Agent**: goals, policies, and execution plans (task graphs).
* **Tools**: functional modules (planner, scenario builder, evaluator).
* **Physics**: engines and environment configurations (contacts, friction, sensor pipelines).
* **PoSml**: execution-proof mechanisms and artifact integrity.

#### 1.2 Asset Layer & Storage

* **Content-Addressed Storage (CAS)** for large artifacts (meshes, textures, scenarios).
* **On-Chain Pointers** for metadata, versions, licenses, and hashes.
* **Access Control** with granular licensing (commercial/non-commercial, duration, territory).

#### 1.3 Job Orchestration & Execution

* **Spec → Bundle**: job definitions include robots, sensors, scenes, scenarios, and seeds.
* **Scheduling**: node selection by capability and reputation.
* **Execution Sandbox**: pinned-version environments for maximum determinism.
* **Artifacts**: logs, trajectories, sensor dumps, videos, and metrics exported to CAS.

#### 1.4 Proof-of-Simulation (PoSml)

* **Trace Commitments**: per-step hash chains over state, inputs, and outputs.
* **Deterministic Windows**: deterministic segments for spot-checks.
* **Redundant Runs**: selective re-execution on independent nodes for result consensus.
* **Attestation**: node signatures and timestamps; optional TEEs/zk-proofs (roadmap).

#### 1.5 Licensing & Monetization

* **Automatic royalty splits** for asset owners and contributors.
* **Metered compute pricing** by job/time/VRAM.
* **Result licensing** for internal research, commercial use, or redistribution.
